The Way of the Dovahkiin will most certainly be a hard one. In these new times, it seems as if the dragons aren't the only creatures waking from their long rest. Tales of constant randomized attacks have most staying in fear. Perhaps there is a new evil awakening in Skyrim. All now try to travel with company, yet together they still continuously keep watch out for what may be creeping up behind them. -Journal entry from the Greybeards
First of all, a very big "thank you" to you from the entire SoT team for downloading the mod. From the very bottom of our hearts, we hope to make your (Skyrim) life as miserable as possible. If our ears ever burn in a day due to being cursed at from all across the planet, we sleep better at night.
(If you are here looking for patches or possible updates, then we are extremely pleased you are enjoying the mod. Would you please be so kind as to consider endorsing it? Thank you very much--it means a lot!)
Sincerely though, we do desire that you enjoy the mod to its fullest and that it enhances your game immensely.
For our main and primary mod, please click the image below. This is the bad boy that gave us our reputation--it all begins here:
We have a numerous amount of other mods that are all part of the Sands of Time family line up. If you are interested in seeing / darkenening up your game even further, click here to check out the other members of the SoT family.
"Follow Me" This official (and optional) add-on removes the restrictions that prevent enemy NPCs from following the Dovahkin to other cells / outside / inside. (Recommended for hardcore play-throughs.)
(Or, for an unofficial alternative that does not require SoT, have a look here.)
"SoT Temper Recipes" by Jebbalon This simple mod adds forge and tempering recipes for weapons found within the Sands of Time.